This is my current work at Bucks New University. I have been learning Maya software, used to create 3D models and CG animation. I have learned a lot of technical skills during the course, which is really useful, and I am proud of what I have achieved. However, I really miss creating things by hand and allowing my work to be imperfect. My stop-motion work is a bit wobbly, but I feel those skills will come with practice. I enjoy a more playful and experimental approach, with less focus on characters and therefore more abstract with outcomes that are more exciting and have meaning with an aesthetic that I much prefer.